Rust PopulationField survey · Rust servers
Observing 39,799 players 11,618 servers 2,961 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,310habitat unknownfirst seen 18 Oct 2026

<SERVER_NAME>

Offline 98.97.14.195:28015 checked 9d ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,310
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does <SERVER_NAME> rank against other Rust servers?

The last seven days of player hours place <SERVER_NAME> at #15,310, within the top 70% of all ranked servers.

How busy is <SERVER_NAME>?

At this count <SERVER_NAME> is offline, with its last sighting 9 days 22 hours ago.

Lists and tags

What do the server tags on <SERVER_NAME> mean?

These are the tags <SERVER_NAME> publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include <SERVER_NAME>?

<SERVER_NAME> appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on <SERVER_NAME>?

Too few wipes are on record for <SERVER_NAME> to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 8 hours ago, that is how long the current world has stood.

Settings

Which map does <SERVER_NAME> run?

A procedural map, generated by the game, is in use on <SERVER_NAME>.

What are the rules and settings on <SERVER_NAME>?

Nothing in <SERVER_NAME>'s name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does <SERVER_NAME> run?

The setup is Rust network protocol 2634 and build 167781 on Linux for <SERVER_NAME>. The protocol must match for you to join, and Steam updates it for you.

Is <SERVER_NAME> online, and how reliable is it?

Offline at the moment, <SERVER_NAME> was last seen 9 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 October 2026.

Where is <SERVER_NAME> located?

A region is not published by <SERVER_NAME>. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 98.97.14.195:28015.

How to join

How do I join <SERVER_NAME>?

To connect directly, open Rust's console with F1 and type client.connect 98.97.14.195:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.