THOR
Offline 98.97.32.151:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does THOR rank against other Rust servers?
The last seven days of player hours place THOR at #15,308, within the top 70% of all ranked servers.
How busy is THOR?
We have no live count for THOR right now. It was last seen 8 days 10 hours ago.
Lists and tags
What do the server tags on THOR mean?
These are the tags THOR publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include THOR?
These Rust Population lists include THOR: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on THOR?
Its rhythm cannot be told yet: too few of THOR's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does THOR run?
The map on THOR is procedural, made by the game.
What are the rules and settings on THOR?
Nothing in THOR's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does THOR run?
On Linux, THOR runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is THOR online, and how reliable is it?
Offline at the moment, THOR was last seen 8 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 19 October 2026.
Where is THOR located?
Nothing published by THOR states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 98.97.32.151:28015 is where it lives.
Getting in
How do I join THOR?
To connect directly, open Rust's console with F1 and type client.connect 98.97.32.151:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.