Rust PopulationField survey · Rust servers
Observing 96,316 players 11,880 servers 4,103 with someone on 157 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recorduncataloguedhabitat unknownfirst seen 13 Sep 2026

Watkins Rust server | Powered by Electro

Offline 98.97.35.10:28015 checked 44d ago

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
–
score 0
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How busy is Watkins Rust server | Powered by Electro?

We have no live count for Watkins Rust server | Powered by Electro right now. It was last seen 44 days 7 hours ago.

Tags

What do the server tags on Watkins Rust server | Powered by Electro mean?

These are the tags Watkins Rust server | Powered by Electro publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Watkins Rust server | Powered by Electro?

These Rust Population lists include Watkins Rust server | Powered by Electro: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Watkins Rust server | Powered by Electro?

Its rhythm cannot be told yet: too few of Watkins Rust server | Powered by Electro's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 52 days 20 hours ago, that is how long the current world has stood.

Map and rules

Which map does Watkins Rust server | Powered by Electro run?

Watkins Rust server | Powered by Electro uses a map the game generates: procedural.

What are the rules and settings on Watkins Rust server | Powered by Electro?

The name tells you nothing about gather rates: Watkins Rust server | Powered by Electro states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Watkins Rust server | Powered by Electro run?

The setup is Rust network protocol 2633 and build 163207 on Linux for Watkins Rust server | Powered by Electro. The protocol must match for you to join, and Steam updates it for you.

Is Watkins Rust server | Powered by Electro online, and how reliable is it?

We last saw Watkins Rust server | Powered by Electro 44 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is Watkins Rust server | Powered by Electro located?

A region is not published by Watkins Rust server | Powered by Electro. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 98.97.35.10:28015.

How to join

How do I join Watkins Rust server | Powered by Electro?

Open the console with F1 in Rust and enter client.connect 98.97.35.10:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players You can join up to 15 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.