Rust PopulationField survey · Rust servers
Observing 78,222 players 11,801 servers 3,772 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,503habitat unknownfirst seen 16 Sep 2026

Watkins Rust server | Powered by Electro

Offline 98.97.39.97:28015 checked 41d ago

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,503
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Watkins Rust server | Powered by Electro rank against other Rust servers?

The last seven days of player hours place Watkins Rust server | Powered by Electro at #15,503, within the top – of all ranked servers.

How busy is Watkins Rust server | Powered by Electro?

At this count Watkins Rust server | Powered by Electro is offline, with its last sighting 41 days 9 hours ago.

Tags

What do the server tags on Watkins Rust server | Powered by Electro mean?

The game's server browser reads the tags Watkins Rust server | Powered by Electro publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Watkins Rust server | Powered by Electro?

On Rust Population, Watkins Rust server | Powered by Electro is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Watkins Rust server | Powered by Electro?

The record holds too few of Watkins Rust server | Powered by Electro's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 53 days 22 hours ago, that is how long the current world has stood.

Map and rules

Which map does Watkins Rust server | Powered by Electro run?

A procedural map, generated by the game, is in use on Watkins Rust server | Powered by Electro.

What are the rules and settings on Watkins Rust server | Powered by Electro?

The name tells you nothing about gather rates: Watkins Rust server | Powered by Electro states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Watkins Rust server | Powered by Electro run?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2633 and build 163207. Steam updates your game automatically, but you need the same protocol to join.

Is Watkins Rust server | Powered by Electro online, and how reliable is it?

Offline at the moment, Watkins Rust server | Powered by Electro was last seen 41 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.

Where is Watkins Rust server | Powered by Electro located?

Nothing published by Watkins Rust server | Powered by Electro states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 98.97.39.97:28015 is where it lives.

How to join

How do I join Watkins Rust server | Powered by Electro?

To connect directly, open Rust's console with F1 and type client.connect 98.97.39.97:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.