Rust PopulationField survey · Rust servers
Observing 70,266 players 11,730 servers 3,619 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,340habitat unknownfirst seen 19 Oct 2026

<SERVER_NAME>

Offline 98.97.9.217:28015 checked 8d ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,340
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does <SERVER_NAME> rank against other Rust servers?

By player hours over the last seven days, <SERVER_NAME> places at #15,340, within the top 69% of ranked servers.

How busy is <SERVER_NAME>?

We have no live count for <SERVER_NAME> right now. It was last seen 8 days 8 hours ago.

Tags

What do the server tags on <SERVER_NAME> mean?

The game's server browser reads the tags <SERVER_NAME> publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include <SERVER_NAME>?

These Rust Population lists include <SERVER_NAME>: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on <SERVER_NAME>?

Too few wipes are on record for <SERVER_NAME> to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 13 hours ago, that is how long the current world has stood.

Map and rules

Which map does <SERVER_NAME> run?

The map on <SERVER_NAME> is procedural, made by the game.

What are the rules and settings on <SERVER_NAME>?

Nothing in <SERVER_NAME>'s name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does <SERVER_NAME> run?

Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is <SERVER_NAME> online, and how reliable is it?

Currently offline, <SERVER_NAME> was last seen 8 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 October 2026, Rust Population saw it for the first time.

Where is <SERVER_NAME> located?

Nothing published by <SERVER_NAME> states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 98.97.9.217:28015 is where it lives.

How to join

How do I join <SERVER_NAME>?

To connect directly, open Rust's console with F1 and type client.connect 98.97.9.217:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.