Mudd's Rust Prod PVE Server
Online 99.106.112.153:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mudd's Rust Prod PVE Server rank against other Rust servers?
The last seven days of player hours place Mudd's Rust Prod PVE Server at #7,375, within the top 33% of all ranked servers.
How busy is Mudd's Rust Prod PVE Server?
Mudd's Rust Prod PVE Server holds 1 players at the moment, out of 5 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 23:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on Mudd's Rust Prod PVE Server mean?
These are the tags Mudd's Rust Prod PVE Server publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Mudd's Rust Prod PVE Server?
Mudd's Rust Prod PVE Server appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Mudd's Rust Prod PVE Server?
The record holds too few of Mudd's Rust Prod PVE Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 23 hours ago.
Map and rules
Which map does Mudd's Rust Prod PVE Server run?
A procedural map, generated by the game, is in use on Mudd's Rust Prod PVE Server.
What are the rules and settings on Mudd's Rust Prod PVE Server?
The name tells you nothing about gather rates: Mudd's Rust Prod PVE Server states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Mudd's Rust Prod PVE Server run?
Rust network protocol 2635 and build 168909 on Windows is what Mudd's Rust Prod PVE Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Mudd's Rust Prod PVE Server online, and how reliable is it?
You will find Mudd's Rust Prod PVE Server online now. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 7 October 2026.
Where is Mudd's Rust Prod PVE Server located?
Nothing published by Mudd's Rust Prod PVE Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 99.106.112.153:28015.
Getting in
How do I join Mudd's Rust Prod PVE Server?
Either enter client.connect 99.106.112.153:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.