Rust PopulationField survey · Rust servers
Observing 75,412 players 11,748 servers 3,731 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,432habitat unknownfirst seen 18 Sep 2026

Roach Squad

Online 99.114.178.53:28015 checked 14m ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

25.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:20 UTC13d ago 0 – running 0
Sat 19 Sep, 05:15 UTC39d ago 1 halved by day 1 25.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Roach Squad rank against other Rust servers?

Over the past week it ranks #15,432 for player hours, which puts Roach Squad in the top 69% of all ranked servers.

How busy is Roach Squad?

The count reads 0 players on Roach Squad, which has 100 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Roach Squad mean?

The game's server browser reads the tags Roach Squad publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Roach Squad?

Roach Squad appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on Roach Squad?

Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Roach Squad?

Too few wipes are on record for Roach Squad to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 20 hours ago the current world was made.

Map and rules

Which map does Roach Squad run?

The map on Roach Squad is procedural, made by the game at size 4,500 from seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Roach Squad?

The name tells you nothing about gather rates: Roach Squad states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Roach Squad run?

Rust network protocol 2634 and build 167781 on Linux is what Roach Squad uses. The protocol must match for you to join, and Steam updates it for you.

Does Roach Squad run smoothly?

It ran at 159 server fps on average over the last 48 hours, and never went below 120. Entities peaked at 111,204, including buildings, deployables and everything else. Memory use peaked at 5,736 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Roach Squad online, and how reliable is it?

Roach Squad is up and running at the moment. Judging by the uptime it reports, the last restart was about 13 days 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 18 September 2026.

Where is Roach Squad located?

A region is not published by Roach Squad. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 99.114.178.53:28015.

Getting in

How do I join Roach Squad?

To connect directly, open Rust's console with F1 and type client.connect 99.114.178.53:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.