Rust PopulationField survey · Rust servers
Observing 67,749 players 11,777 servers 3,536 with someone on 194 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,204habitat unknownfirst seen 13 Sep 2026

WyndancerServer

Offline 99.170.43.206:28015 checked 45d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,204
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does WyndancerServer rank against other Rust servers?

By player hours over the last seven days, WyndancerServer places at #14,204, within the top – of ranked servers.

How busy is WyndancerServer?

We have no live count for WyndancerServer right now. It was last seen 45 days 13 hours ago.

Lists and tags

What do the server tags on WyndancerServer mean?

What the game's server browser reads from WyndancerServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include WyndancerServer?

WyndancerServer appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on WyndancerServer?

The record holds too few of WyndancerServer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 55 days 12 hours ago, that is how long the current world has stood.

Map and rules

Which map does WyndancerServer run?

The map on WyndancerServer is procedural, made by the game.

What are the rules and settings on WyndancerServer?

The name tells you nothing about gather rates: WyndancerServer states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does WyndancerServer run?

The setup is Rust network protocol 2633 and build 163794 on Windows for WyndancerServer. Your game needs the same protocol to join; Steam takes care of updating it.

Is WyndancerServer online, and how reliable is it?

Currently offline, WyndancerServer was last seen 45 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is WyndancerServer located?

A region is not published by WyndancerServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 99.170.43.206:28015 is where it lives.

Getting in

How do I join WyndancerServer?

To connect directly, open Rust's console with F1 and type client.connect 99.170.43.206:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.