Fields Of Rust PVE Test Server
Online 99.249.126.208:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:24 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Fields Of Rust PVE Test Server rank against other Rust servers?
By player hours over the last seven days, Fields Of Rust PVE Test Server places at #15,318, within the top 69% of ranked servers.
How busy is Fields Of Rust PVE Test Server?
You'll find 0 players on Fields Of Rust PVE Test Server at the moment. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Fields Of Rust PVE Test Server mean?
What the game's server browser reads from Fields Of Rust PVE Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Fields Of Rust PVE Test Server?
Fields Of Rust PVE Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Fields Of Rust PVE Test Server?
Across its recent wipes the busiest crowds averaged 3 players. Peak came 24 hours into the latest wipe.
What is the wipe schedule on Fields Of Rust PVE Test Server?
The force wipe is the only wipe Fields Of Rust PVE Test Server takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 16 hours ago the current world was made.
Map and rules
Which map does Fields Of Rust PVE Test Server run?
Fields Of Rust PVE Test Server uses a map the game generates, procedural, at size 3,000 with seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Fields Of Rust PVE Test Server?
No gather rate appears in the name of Fields Of Rust PVE Test Server. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Fields Of Rust PVE Test Server run?
On Windows, Fields Of Rust PVE Test Server runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Does Fields Of Rust PVE Test Server run smoothly?
It ran at 106 server fps on average over the last 48 hours, and never went below 70. Up to 57,525 entities were present, counting buildings, deployables and everything else. Up to 9,717 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Fields Of Rust PVE Test Server online, and how reliable is it?
You will find Fields Of Rust PVE Test Server online now. About 11 days 16 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 29 September 2026.
Where is Fields Of Rust PVE Test Server located?
Nothing published by Fields Of Rust PVE Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 99.249.126.208:28015 is where it lives.
How to join
How do I join Fields Of Rust PVE Test Server?
Either enter client.connect 99.249.126.208:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.