Rust PopulationField survey · Rust servers
Observing 103,131 players 11,899 servers 3,962 with someone on 371 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,005habitat unknownfirst seen 18 Sep 2026

rast-test

Offline 99.254.42.127:28015 checked 36d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,005
top 65%
Last wipe
37d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 17:55 UTC37d ago 1 – running 0
Tue 22 Sep, 05:50 UTC37d ago 1 – 0.5 days 0
Fri 18 Sep, 18:29 UTC40d ago 1 held half 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does rast-test rank against other Rust servers?

The last seven days of player hours place rast-test at #15,005, within the top 65% of all ranked servers.

How busy is rast-test?

rast-test is offline at this count; we last saw it 36 days 23 hours ago.

Lists and tags

What do the server tags on rast-test mean?

The game's server browser reads the tags rast-test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165145 (Build): The game build is 165145; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include rast-test?

rast-test appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on rast-test?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on rast-test?

There is no next wipe to predict: rast-test wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 37 days ago, that is how long the current world has stood.

Map and rules

Which map does rast-test run?

The map on rast-test is procedural, made by the game.

What are the rules and settings on rast-test?

The name tells you nothing about gather rates: rast-test states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does rast-test run?

Rust network protocol 2633 and build 165145 on Windows is what rast-test uses. Steam updates your game automatically, but you need the same protocol to join.

Is rast-test online, and how reliable is it?

Offline at the moment, rast-test was last seen 36 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.

Where is rast-test located?

Nothing published by rast-test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 99.254.42.127:28015 is where it lives.

Getting in

How do I join rast-test?

To connect directly, open Rust's console with F1 and type client.connect 99.254.42.127:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165145,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165145
Build The game build is 165145.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.