Rust PopulationField survey · Rust servers
Observing 87,370 players 11,874 servers 3,991 with someone on 171 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,125habitat unknownfirst seen 3 Oct 2026

The Dojo | 2x

Offline 99.46.155.82:28015 checked 11d ago

2x moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,125
top 70%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct14 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC23d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does The Dojo | 2x rank against other Rust servers?

The last seven days of player hours place The Dojo | 2x at #15,125, within the top 70% of all ranked servers.

How busy is The Dojo | 2x?

We have no live count for The Dojo | 2x right now. It was last seen 11 days 19 hours ago.

Lists and tags

What do the server tags on The Dojo | 2x mean?

The game's server browser reads the tags The Dojo | 2x publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include The Dojo | 2x?

On Rust Population, The Dojo | 2x is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x and it will show up.

Wipe schedule

What does wipe day look like on The Dojo | 2x?

The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe peaked 27 hours in.

What is the wipe schedule on The Dojo | 2x?

The record holds too few of The Dojo | 2x's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 days 19 hours ago the current world was made.

Settings

Which map does The Dojo | 2x run?

The Dojo | 2x uses a map the game generates, procedural, at size 4,500 with seed 55412. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on The Dojo | 2x?

The Dojo | 2x advertises a 2x gather rate in its title. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does The Dojo | 2x run?

The setup is Rust network protocol 2634 and build 166652 on Linux for The Dojo | 2x. The protocol must match for you to join, and Steam updates it for you.

Is The Dojo | 2x online, and how reliable is it?

Currently offline, The Dojo | 2x was last seen 11 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.

Where is The Dojo | 2x located?

A region is not published by The Dojo | 2x. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 99.46.155.82:28015.

Getting in

How do I join The Dojo | 2x?

Either enter client.connect 99.46.155.82:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.