test
Offline 99.6.242.173:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test rank against other Rust servers?
The last seven days of player hours place test at #16,384, within the top 70% of all ranked servers.
How busy is test?
test is offline at this count; we last saw it 5 days 5 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on test mean?
These are the tags test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; v2564 (Protocol): To join, your game must match protocol 2564; cs105864 (Build): The game build is 105864; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): The code for this server's region is us1. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test?
These Rust Population lists include test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on test?
The record holds too few of test's wipes to show a rhythm. On Thursday 3 December at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 6 hours ago the current world was made.
Map and rules
Which map does test run?
The map on test is procedural, made by the game.
What are the rules and settings on test?
No gather rate appears in the name of test. The group limit goes unstated. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does test run?
Rust network protocol 2564 and build 105864 on Windows is what test uses. Steam updates your game automatically, but you need the same protocol to join.
Is test online, and how reliable is it?
We last saw test 5 days 5 hours ago, and it is offline now. Over the last 5 full days, 0 of 120 hours were online, or 0%. It was first seen by Rust Population on 6 November 2026.
Where is test located?
No region is published by test, though its region code is us1. Rust Population does not look up where the machine stands; it shows where the server says it is. 99.6.242.173:28015 is where it lives.
Getting in
How do I join test?
Either enter client.connect 99.6.242.173:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.