RUST UNTIMATE.RATE
Offline 1.46.142.226:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 09:33 UTC45d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUST UNTIMATE.RATE rank against other Rust servers?
By player hours over the last seven days, RUST UNTIMATE.RATE places at #15,050, within the top – of ranked servers.
How busy is RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE is offline at this count; we last saw it 45 days 13 hours ago.
Tags
What do the server tags on RUST UNTIMATE.RATE mean?
These are the tags RUST UNTIMATE.RATE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): You can join up to 6 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RUST UNTIMATE.RATE?
These Rust Population lists include RUST UNTIMATE.RATE: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RUST UNTIMATE.RATE?
Averaged over recent wipes, 0 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RUST UNTIMATE.RATE?
The record holds too few of RUST UNTIMATE.RATE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 45 days 14 hours ago.
Settings
Which map does RUST UNTIMATE.RATE run?
A procedural map, generated by the game, is in use on RUST UNTIMATE.RATE.
What are the rules and settings on RUST UNTIMATE.RATE?
Nothing in RUST UNTIMATE.RATE's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RUST UNTIMATE.RATE run?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUST UNTIMATE.RATE online, and how reliable is it?
Currently offline, RUST UNTIMATE.RATE was last seen 45 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.
Where is RUST UNTIMATE.RATE located?
Nothing published by RUST UNTIMATE.RATE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 1.46.142.226:28015 is where it lives.
Getting in
How do I join RUST UNTIMATE.RATE?
Open the console with F1 in Rust and enter client.connect 1.46.142.226:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.