Rust PopulationField survey · Rust servers
Observing 61,057 players 11,704 servers 3,258 with someone on 178 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,050habitat unknownfirst seen 14 Sep 2026

RUST UNTIMATE.RATE

Offline 1.46.142.226:28015 checked 45d ago

moddedoxide

Measurements

Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#15,050
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 09:33 UTC45d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RUST UNTIMATE.RATE rank against other Rust servers?

By player hours over the last seven days, RUST UNTIMATE.RATE places at #15,050, within the top – of ranked servers.

How busy is RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is offline at this count; we last saw it 45 days 13 hours ago.

Tags

What do the server tags on RUST UNTIMATE.RATE mean?

These are the tags RUST UNTIMATE.RATE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): You can join up to 6 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RUST UNTIMATE.RATE?

These Rust Population lists include RUST UNTIMATE.RATE: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RUST UNTIMATE.RATE?

Averaged over recent wipes, 0 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on RUST UNTIMATE.RATE?

The record holds too few of RUST UNTIMATE.RATE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 45 days 14 hours ago.

Settings

Which map does RUST UNTIMATE.RATE run?

A procedural map, generated by the game, is in use on RUST UNTIMATE.RATE.

What are the rules and settings on RUST UNTIMATE.RATE?

Nothing in RUST UNTIMATE.RATE's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RUST UNTIMATE.RATE run?

On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.

Is RUST UNTIMATE.RATE online, and how reliable is it?

Currently offline, RUST UNTIMATE.RATE was last seen 45 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.

Where is RUST UNTIMATE.RATE located?

Nothing published by RUST UNTIMATE.RATE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 1.46.142.226:28015 is where it lives.

Getting in

How do I join RUST UNTIMATE.RATE?

Open the console with F1 in Rust and enter client.connect 1.46.142.226:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players You can join up to 6 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs162929
Build The game build is 162929.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.