RUST UNTIMATE.RATE
Offline 1.46.216.237:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUST UNTIMATE.RATE rank against other Rust servers?
Over the past week it ranks #16,880 for player hours, which puts RUST UNTIMATE.RATE in the top 71% of all ranked servers.
How busy is RUST UNTIMATE.RATE?
At this count RUST UNTIMATE.RATE is offline, with its last sighting 29 days 6 hours ago.
Lists and tags
What do the server tags on RUST UNTIMATE.RATE mean?
The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server has 6 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUST UNTIMATE.RATE?
These Rust Population lists include RUST UNTIMATE.RATE: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RUST UNTIMATE.RATE?
The record holds too few of RUST UNTIMATE.RATE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 30 days 15 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RUST UNTIMATE.RATE run?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. Steam updates your game automatically, but you need the same protocol to join.
Is RUST UNTIMATE.RATE online, and how reliable is it?
We last saw RUST UNTIMATE.RATE 29 days 6 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.
Where is RUST UNTIMATE.RATE located?
No region is published by RUST UNTIMATE.RATE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 1.46.216.237:28015.
How to join
How do I join RUST UNTIMATE.RATE?
To connect directly, open Rust's console with F1 and type client.connect 1.46.216.237:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.