RUST UNTIMATE.RATE
Offline 1.46.56.7:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUST UNTIMATE.RATE rank against other Rust servers?
By player hours over the last seven days, RUST UNTIMATE.RATE places at #14,354, within the top 60% of ranked servers.
How busy is RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE is offline at this count; we last saw it 26 days 22 hours ago.
Lists and tags
What do the server tags on RUST UNTIMATE.RATE mean?
What the game's server browser reads from RUST UNTIMATE.RATE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server has 6 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RUST UNTIMATE.RATE?
The record holds too few of RUST UNTIMATE.RATE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 29 days 19 hours ago.
Settings
What are the rules and settings on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RUST UNTIMATE.RATE run?
The setup is Rust network protocol 2633 and build 162929 on Windows for RUST UNTIMATE.RATE. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUST UNTIMATE.RATE online, and how reliable is it?
Offline at the moment, RUST UNTIMATE.RATE was last seen 26 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is RUST UNTIMATE.RATE located?
A region is not published by RUST UNTIMATE.RATE. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 1.46.56.7:28015.
How to join
How do I join RUST UNTIMATE.RATE?
Either enter client.connect 1.46.56.7:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.