Rust PopulationField survey · Rust servers
Observing 50,243 players 11,687 servers 3,286 with someone on 137 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,537habitat unknownfirst seen 1 Oct 2026

RUST UNTIMATE.RATE

Offline 1.46.57.233:28015 checked 26d ago

moddedoxide

Measurements

Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#16,537
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:57 UTC26d ago 1 – running 0
Thu 1 Oct, 03:36 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST UNTIMATE.RATE rank against other Rust servers?

By player hours over the last seven days, RUST UNTIMATE.RATE places at #16,537, within the top 70% of ranked servers.

How busy is RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is offline at this count; we last saw it 26 days 12 hours ago.

Tags

What do the server tags on RUST UNTIMATE.RATE mean?

These are the tags RUST UNTIMATE.RATE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): The server has 6 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on RUST UNTIMATE.RATE?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on RUST UNTIMATE.RATE?

Its rhythm cannot be told yet: too few of RUST UNTIMATE.RATE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 14 hours ago the current world was made.

Map and rules

Which map does RUST UNTIMATE.RATE run?

RUST UNTIMATE.RATE uses a map the game generates: procedural.

What are the rules and settings on RUST UNTIMATE.RATE?

Nothing in RUST UNTIMATE.RATE's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RUST UNTIMATE.RATE run?

The setup is Rust network protocol 2633 and build 162929 on Windows for RUST UNTIMATE.RATE. Your game needs the same protocol to join; Steam takes care of updating it.

Is RUST UNTIMATE.RATE online, and how reliable is it?

We last saw RUST UNTIMATE.RATE 26 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.

Where is RUST UNTIMATE.RATE located?

A region is not published by RUST UNTIMATE.RATE. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 1.46.57.233:28015.

How to join

How do I join RUST UNTIMATE.RATE?

To connect directly, open Rust's console with F1 and type client.connect 1.46.57.233:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players The server has 6 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.