Rust PopulationField survey · Rust servers
Observing 34,270 players 11,596 servers 2,854 with someone on 61 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,591habitat unknownfirst seen 9 Oct 2026

RUST UNTIMATE.RATE

Offline 1.46.69.24:28015 checked 18d ago

moddedoxide

Measurements

Players now
1/ 6
= 1 player
17% full
7-day average
0
peak –
Rank
#13,591
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST UNTIMATE.RATE rank against other Rust servers?

Over the past week it ranks #13,591 for player hours, which puts RUST UNTIMATE.RATE in the top 61% of all ranked servers.

How busy is RUST UNTIMATE.RATE?

At this count RUST UNTIMATE.RATE is offline, with its last sighting 18 days 15 hours ago.

Tags

What do the server tags on RUST UNTIMATE.RATE mean?

The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): The server has 6 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RUST UNTIMATE.RATE?

On Rust Population, RUST UNTIMATE.RATE is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on RUST UNTIMATE.RATE?

Too few wipes are on record for RUST UNTIMATE.RATE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 15 hours ago.

Map and rules

Which map does RUST UNTIMATE.RATE run?

RUST UNTIMATE.RATE uses a map the game generates: procedural.

What are the rules and settings on RUST UNTIMATE.RATE?

Nothing in RUST UNTIMATE.RATE's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RUST UNTIMATE.RATE run?

The setup is Rust network protocol 2634 and build 166586 on Windows for RUST UNTIMATE.RATE. Steam updates your game automatically, but you need the same protocol to join.

Is RUST UNTIMATE.RATE online, and how reliable is it?

We last saw RUST UNTIMATE.RATE 18 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.

Where is RUST UNTIMATE.RATE located?

A region is not published by RUST UNTIMATE.RATE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 1.46.69.24:28015 is where it lives.

How to join

How do I join RUST UNTIMATE.RATE?

Either enter client.connect 1.46.69.24:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players The server has 6 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166586
Build The game build is 166586.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.