RUST UNTIMATE.RATE
Offline 1.46.80.109:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST UNTIMATE.RATE rank against other Rust servers?
Over the past week it ranks #13,349 for player hours, which puts RUST UNTIMATE.RATE in the top – of all ranked servers.
How busy is RUST UNTIMATE.RATE?
We have no live count for RUST UNTIMATE.RATE right now. It was last seen 41 days 9 hours ago.
Tags
What do the server tags on RUST UNTIMATE.RATE mean?
What the game's server browser reads from RUST UNTIMATE.RATE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): The server has 6 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RUST UNTIMATE.RATE?
Too few wipes are on record for RUST UNTIMATE.RATE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 41 days 15 hours ago the current world was made.
Map and rules
What are the rules and settings on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RUST UNTIMATE.RATE run?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUST UNTIMATE.RATE online, and how reliable is it?
We last saw RUST UNTIMATE.RATE 41 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.
Where is RUST UNTIMATE.RATE located?
A region is not published by RUST UNTIMATE.RATE. The location a server claims is what Rust Population shows, not the place where the machine stands. 1.46.80.109:28015 is where it lives.
How to join
How do I join RUST UNTIMATE.RATE?
Either enter client.connect 1.46.80.109:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.