RUST UNTIMATE.RATE
Offline 1.46.93.227:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST UNTIMATE.RATE rank against other Rust servers?
Over the past week it ranks #14,244 for player hours, which puts RUST UNTIMATE.RATE in the top 65% of all ranked servers.
How busy is RUST UNTIMATE.RATE?
At this count RUST UNTIMATE.RATE is offline, with its last sighting 33 days 14 hours ago.
Lists and tags
What do the server tags on RUST UNTIMATE.RATE mean?
The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RUST UNTIMATE.RATE?
These Rust Population lists include RUST UNTIMATE.RATE: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RUST UNTIMATE.RATE?
The record holds too few of RUST UNTIMATE.RATE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 41 days 17 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on RUST UNTIMATE.RATE?
The name tells you nothing about gather rates: RUST UNTIMATE.RATE states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RUST UNTIMATE.RATE run?
On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam updates it for you.
Is RUST UNTIMATE.RATE online, and how reliable is it?
Currently offline, RUST UNTIMATE.RATE was last seen 33 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 23 September 2026, Rust Population saw it for the first time.
Where is RUST UNTIMATE.RATE located?
No region is published by RUST UNTIMATE.RATE. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 1.46.93.227:28015.
Getting in
How do I join RUST UNTIMATE.RATE?
Either enter client.connect 1.46.93.227:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.