Rust PopulationField survey · Rust servers
Observing 46,883 players 11,635 servers 3,179 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,693habitat unknownfirst seen 5 Oct 2026

RUST UNTIMATE.RATE

Offline 1.47.1.66:28015 checked 20d ago

moddedoxide

Measurements

Players now
1/ 6
= 1 player
17% full
7-day average
0
peak –
Rank
#13,693
top 62%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST UNTIMATE.RATE rank against other Rust servers?

By player hours over the last seven days, RUST UNTIMATE.RATE places at #13,693, within the top 62% of ranked servers.

How busy is RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is offline at this count; we last saw it 20 days 16 hours ago.

Tags

What do the server tags on RUST UNTIMATE.RATE mean?

These are the tags RUST UNTIMATE.RATE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): You can join up to 6 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RUST UNTIMATE.RATE?

The record holds too few of RUST UNTIMATE.RATE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 18 hours ago, that is how long the current world has stood.

Map and rules

Which map does RUST UNTIMATE.RATE run?

RUST UNTIMATE.RATE uses a map the game generates: procedural.

What are the rules and settings on RUST UNTIMATE.RATE?

Nothing in RUST UNTIMATE.RATE's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RUST UNTIMATE.RATE run?

Rust network protocol 2634 and build 166586 on Windows is what RUST UNTIMATE.RATE uses. The protocol must match for you to join, and Steam updates it for you.

Is RUST UNTIMATE.RATE online, and how reliable is it?

We last saw RUST UNTIMATE.RATE 20 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 5 October 2026.

Where is RUST UNTIMATE.RATE located?

No region is published by RUST UNTIMATE.RATE. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 1.47.1.66:28015.

How to join

How do I join RUST UNTIMATE.RATE?

Either enter client.connect 1.47.1.66:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players You can join up to 6 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.