RUST UNTIMATE.RATE
Offline 1.47.4.154:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST UNTIMATE.RATE rank against other Rust servers?
Over the past week it ranks #13,177 for player hours, which puts RUST UNTIMATE.RATE in the top 61% of all ranked servers.
How busy is RUST UNTIMATE.RATE?
At this count RUST UNTIMATE.RATE is offline, with its last sighting 34 days 4 hours ago.
Tags
What do the server tags on RUST UNTIMATE.RATE mean?
The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): 6 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on RUST UNTIMATE.RATE?
Too few wipes are on record for RUST UNTIMATE.RATE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 41 days 14 hours ago the current world was made.
Settings
What are the rules and settings on RUST UNTIMATE.RATE?
Nothing in RUST UNTIMATE.RATE's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RUST UNTIMATE.RATE run?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUST UNTIMATE.RATE online, and how reliable is it?
Offline at the moment, RUST UNTIMATE.RATE was last seen 34 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 23 September 2026.
Where is RUST UNTIMATE.RATE located?
Nothing published by RUST UNTIMATE.RATE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 1.47.4.154:28015.
How to join
How do I join RUST UNTIMATE.RATE?
Either enter client.connect 1.47.4.154:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.