Rust PopulationField survey · Rust servers
Observing 34,229 players 11,595 servers 2,837 with someone on 65 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,491habitat unknownfirst seen 27 Sep 2026

RUST UNTIMATE.RATE

Offline 1.47.61.112:28015 checked 31d ago

moddedoxide

Measurements

Players now
1/ 6
= 1 player
17% full
7-day average
0
peak –
Rank
#14,491
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST UNTIMATE.RATE rank against other Rust servers?

By player hours over the last seven days, RUST UNTIMATE.RATE places at #14,491, within the top 61% of ranked servers.

How busy is RUST UNTIMATE.RATE?

We have no live count for RUST UNTIMATE.RATE right now. It was last seen 31 days ago.

Lists and tags

What do the server tags on RUST UNTIMATE.RATE mean?

What the game's server browser reads from RUST UNTIMATE.RATE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server has 6 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RUST UNTIMATE.RATE?

On Rust Population, RUST UNTIMATE.RATE is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on RUST UNTIMATE.RATE?

The record holds too few of RUST UNTIMATE.RATE's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 31 days 1 hours ago.

Map and rules

What are the rules and settings on RUST UNTIMATE.RATE?

The name tells you nothing about gather rates: RUST UNTIMATE.RATE states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RUST UNTIMATE.RATE run?

On Windows, RUST UNTIMATE.RATE runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.

Is RUST UNTIMATE.RATE online, and how reliable is it?

Currently offline, RUST UNTIMATE.RATE was last seen 31 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 27 September 2026.

Where is RUST UNTIMATE.RATE located?

A region is not published by RUST UNTIMATE.RATE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 1.47.61.112:28015.

How to join

How do I join RUST UNTIMATE.RATE?

To connect directly, open Rust's console with F1 and type client.connect 1.47.61.112:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players The server has 6 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs162929
Build This server runs game build 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.