Rust PopulationField survey · Rust servers
Observing 51,829 players 11,699 servers 3,292 with someone on 136 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,286habitat unknownfirst seen 26 Sep 2026

RUST UNTIMATE.RATE

Offline 1.47.63.16:28015 checked 31d ago

moddedoxide

Measurements

Players now
1/ 6
= 1 player
17% full
7-day average
0
peak –
Rank
#14,286
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RUST UNTIMATE.RATE rank against other Rust servers?

By player hours over the last seven days, RUST UNTIMATE.RATE places at #14,286, within the top 61% of ranked servers.

How busy is RUST UNTIMATE.RATE?

We have no live count for RUST UNTIMATE.RATE right now. It was last seen 31 days 10 hours ago.

Tags

What do the server tags on RUST UNTIMATE.RATE mean?

The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server has 6 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RUST UNTIMATE.RATE?

These Rust Population lists include RUST UNTIMATE.RATE: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on RUST UNTIMATE.RATE?

Its rhythm cannot be told yet: too few of RUST UNTIMATE.RATE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 31 days 11 hours ago.

Settings

What are the rules and settings on RUST UNTIMATE.RATE?

No gather rate appears in the name of RUST UNTIMATE.RATE. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RUST UNTIMATE.RATE run?

Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE uses. Steam updates your game automatically, but you need the same protocol to join.

Is RUST UNTIMATE.RATE online, and how reliable is it?

Offline at the moment, RUST UNTIMATE.RATE was last seen 31 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.

Where is RUST UNTIMATE.RATE located?

Nothing published by RUST UNTIMATE.RATE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 1.47.63.16:28015.

Getting in

How do I join RUST UNTIMATE.RATE?

Either enter client.connect 1.47.63.16:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players The server has 6 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs162929
Build The game build is 162929.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.