EL_Rust
Offline 102.223.59.183:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 19:53 UTC7d ago | 1 | – | running | 0 |
| Tue 20 Oct, 09:20 UTC8d ago | 1 | – | 0.4 days | 0 |
| Thu 15 Oct, 16:44 UTC13d ago | 1 | – | 4.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EL_Rust rank against other Rust servers?
Over the past week it ranks #15,426 for player hours, which puts EL_Rust in the top 69% of all ranked servers.
How busy is EL_Rust?
We have no live count for EL_Rust right now. It was last seen 4 days 1 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on EL_Rust mean?
What the game's server browser reads from EL_Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include EL_Rust?
On Rust Population, EL_Rust is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on EL_Rust?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on EL_Rust?
Irregular times are when EL_Rust wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 7 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does EL_Rust run?
EL_Rust uses a map the game generates: procedural.
What are the rules and settings on EL_Rust?
The name tells you nothing about gather rates: EL_Rust states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does EL_Rust run?
Rust network protocol 2635 and build 167781 on Linux is what EL_Rust uses. Steam updates your game automatically, but you need the same protocol to join.
Is EL_Rust online, and how reliable is it?
We last saw EL_Rust 4 days 1 hours ago, and it is offline now. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is EL_Rust located?
A region is not published by EL_Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 102.223.59.183:28015.
How to join
How do I join EL_Rust?
Open the console with F1 in Rust and enter client.connect 102.223.59.183:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.