ServerHub Cloud Test
Offline 103.100.211.184:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:34 UTC26d ago | 2+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerHub Cloud Test rank against other Rust servers?
Over the past week it ranks #9,952 for player hours, which puts ServerHub Cloud Test in the top 45% of all ranked servers.
How busy is ServerHub Cloud Test?
ServerHub Cloud Test is offline at this count; we last saw it 3 days 8 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on ServerHub Cloud Test mean?
The game's server browser reads the tags ServerHub Cloud Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ServerHub Cloud Test?
On Rust Population, ServerHub Cloud Test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on ServerHub Cloud Test?
Averaged over recent wipes, 2 players were counted at the busiest point. At the peak of the latest wipe, 47 hours in, 1 more were queued.
What is the wipe schedule on ServerHub Cloud Test?
The record holds too few of ServerHub Cloud Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 9 hours ago.
Settings
Which map does ServerHub Cloud Test run?
ServerHub Cloud Test uses a map the game generates, procedural, at size 1,500 with seed 1234. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ServerHub Cloud Test?
Nothing in ServerHub Cloud Test's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does ServerHub Cloud Test run?
On Windows, ServerHub Cloud Test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is ServerHub Cloud Test online, and how reliable is it?
Currently offline, ServerHub Cloud Test was last seen 3 days 8 hours ago. It was up 59% of the time over the last 7 full days, 99 out of 168 hours. On 27 September 2026, Rust Population saw it for the first time.
Where is ServerHub Cloud Test located?
A region is not published by ServerHub Cloud Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 103.100.211.184:28015.
Getting in
How do I join ServerHub Cloud Test?
Either enter client.connect 103.100.211.184:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.