Rust PopulationField survey · Rust servers
Observing 102,609 players 11,866 servers 3,946 with someone on 551 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,952habitat unknownfirst seen 27 Sep 2026

ServerHub Cloud Test

Offline 103.100.211.184:28015 checked 3d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#9,952
top 45%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:34 UTC26d ago 2+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ServerHub Cloud Test rank against other Rust servers?

Over the past week it ranks #9,952 for player hours, which puts ServerHub Cloud Test in the top 45% of all ranked servers.

How busy is ServerHub Cloud Test?

ServerHub Cloud Test is offline at this count; we last saw it 3 days 8 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on ServerHub Cloud Test mean?

The game's server browser reads the tags ServerHub Cloud Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include ServerHub Cloud Test?

On Rust Population, ServerHub Cloud Test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on ServerHub Cloud Test?

Averaged over recent wipes, 2 players were counted at the busiest point. At the peak of the latest wipe, 47 hours in, 1 more were queued.

What is the wipe schedule on ServerHub Cloud Test?

The record holds too few of ServerHub Cloud Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 9 hours ago.

Settings

Which map does ServerHub Cloud Test run?

ServerHub Cloud Test uses a map the game generates, procedural, at size 1,500 with seed 1234. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on ServerHub Cloud Test?

Nothing in ServerHub Cloud Test's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does ServerHub Cloud Test run?

On Windows, ServerHub Cloud Test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is ServerHub Cloud Test online, and how reliable is it?

Currently offline, ServerHub Cloud Test was last seen 3 days 8 hours ago. It was up 59% of the time over the last 7 full days, 99 out of 168 hours. On 27 September 2026, Rust Population saw it for the first time.

Where is ServerHub Cloud Test located?

A region is not published by ServerHub Cloud Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 103.100.211.184:28015.

Getting in

How do I join ServerHub Cloud Test?

Either enter client.connect 103.100.211.184:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.