RealityRust | Entry Node
Online 103.114.40.43:28025 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RealityRust | Entry Node rank against other Rust servers?
By player hours over the last seven days, RealityRust | Entry Node places at #15,358, within the top 69% of ranked servers.
How busy is RealityRust | Entry Node?
RealityRust | Entry Node holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on RealityRust | Entry Node mean?
The game's server browser reads the tags RealityRust | Entry Node publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs162434 (Build): The game build is 162434; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RealityRust | Entry Node?
RealityRust | Entry Node appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RealityRust | Entry Node?
Its rhythm cannot be told yet: too few of RealityRust | Entry Node's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 57 days 10 hours ago.
Settings
Which map does RealityRust | Entry Node run?
A procedural map of size 1,500 from seed 4242, generated by the game, is in use on RealityRust | Entry Node. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RealityRust | Entry Node?
No gather rate appears in the name of RealityRust | Entry Node. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RealityRust | Entry Node run?
On Linux, RealityRust | Entry Node runs Rust network protocol 2632 and build 162434. Your game needs the same protocol to join; Steam takes care of updating it.
Is RealityRust | Entry Node online, and how reliable is it?
Right now, RealityRust | Entry Node is online. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is RealityRust | Entry Node located?
A region is not published by RealityRust | Entry Node. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 103.114.40.43:28025.
Getting in
How do I join RealityRust | Entry Node?
Open the console with F1 in Rust and enter client.connect 103.114.40.43:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.