Server start
Offline 103.120.6.249:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 03:12 UTC36d ago | 1 | – | running | 0 |
| Mon 21 Sep, 04:38 UTC37d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server start rank against other Rust servers?
The last seven days of player hours place Server start at #13,245, within the top 57% of all ranked servers.
How busy is Server start?
Server start is offline at this count; we last saw it 36 days 16 hours ago.
Lists and tags
What do the server tags on Server start mean?
The game's server browser reads the tags Server start publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Server start?
These Rust Population lists include Server start: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Server start?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Server start?
Its rhythm cannot be told yet: too few of Server start's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 36 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does Server start run?
A procedural map, generated by the game, is in use on Server start.
What are the rules and settings on Server start?
The name tells you nothing about gather rates: Server start states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Server start run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Server start. Steam updates your game automatically, but you need the same protocol to join.
Is Server start online, and how reliable is it?
We last saw Server start 36 days 16 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 21 September 2026.
Where is Server start located?
No region is published by Server start. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 103.120.6.249:28015.
How to join
How do I join Server start?
Open the console with F1 in Rust and enter client.connect 103.120.6.249:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.