Server start
Offline 103.136.147.223:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server start rank against other Rust servers?
By player hours over the last seven days, Server start places at #14,664, within the top 65% of ranked servers.
How busy is Server start?
At this count Server start is offline, with its last sighting 33 days 4 hours ago.
Lists and tags
What do the server tags on Server start mean?
These are the tags Server start publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Server start?
These Rust Population lists include Server start: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Server start?
Too few wipes are on record for Server start to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 33 days 5 hours ago the current world was made.
Settings
Which map does Server start run?
The map on Server start is procedural, made by the game.
What are the rules and settings on Server start?
No gather rate appears in the name of Server start. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Server start run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Server start. The protocol must match for you to join, and Steam updates it for you.
Is Server start online, and how reliable is it?
Offline at the moment, Server start was last seen 33 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 25 September 2026, Rust Population saw it for the first time.
Where is Server start located?
No region is published by Server start. The location a server claims is what Rust Population shows, not the place where the machine stands. 103.136.147.223:28015 is where it lives.
Getting in
How do I join Server start?
Open the console with F1 in Rust and enter client.connect 103.136.147.223:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.