Rustafarian
Online 103.15.236.133:20194 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:15 UTC19d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:53 UTC26d ago | 1 | halved by day 1 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rustafarian rank against other Rust servers?
Over the past week it ranks #10,098 for player hours, which puts Rustafarian in the top 45% of all ranked servers.
How busy is Rustafarian?
Rustafarian holds 0 players at the moment, out of 75 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 03:00 UTC, averaging 1 players.
Tags
What do the server tags on Rustafarian mean?
The game's server browser reads the tags Rustafarian publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rustafarian?
These Rust Population lists include Rustafarian: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rustafarian?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on Rustafarian?
The record holds too few of Rustafarian's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 19 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does Rustafarian run?
A procedural map of size 4,500 from seed 1780255122, generated by the game, is in use on Rustafarian. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rustafarian?
No gather rate appears in the name of Rustafarian. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Rustafarian run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Rustafarian. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rustafarian run smoothly?
In the last 48 hours, it averaged 108 server fps, with a low of 52. The entity count reached 132,416: buildings, deployables and all other objects. Memory use peaked at 5,796 MB. What players experience as lag comes from low fps and a rising entity count.
Is Rustafarian online, and how reliable is it?
Right now, Rustafarian is online. Judging by the uptime it reports, the last restart was about 6 hours ago. Over the last 7 full days, 138 of 168 hours were online, or 82%. On 13 September 2026, Rust Population saw it for the first time.
Where is Rustafarian located?
A region is not published by Rustafarian. Rust Population does not look up where the machine stands; it shows where the server says it is. 103.15.236.133:20194 is where it lives.
Getting in
How do I join Rustafarian?
Open the console with F1 in Rust and enter client.connect 103.15.236.133:20194. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.