Rust PopulationField survey · Rust servers
Observing 102,471 players 11,898 servers 3,963 with someone on 334 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,011habitat unknownfirst seen 30 Sep 2026

Toest

Online 103.15.236.137:28468 checked 13m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 4
Rank
#9,011
top 40%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5206:0013:0020:0003:0009:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040006:0013:0020:0003:0009:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:08 UTC2d ago 4 – running 1
Sat 10 Oct, 08:26 UTC19d ago 4 halved by day 1 16.9 days 0
Fri 9 Oct, 10:11 UTC20d ago 4 – 0.9 days 0
Wed 30 Sep, 23:30 UTC28d ago 7 – 8.4 days 2
Wed 30 Sep, 04:04 UTC29d ago 15 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Toest rank against other Rust servers?

By player hours over the last seven days, Toest places at #9,011, within the top 40% of ranked servers.

How busy is Toest?

The count reads 0 players on Toest, which has 40 slots. Seven days of counting give an average of 0 players and a peak of 4. In the last 48 hours the peak hour came at 06:00 UTC, averaging 2 players.

Tags

What do the server tags on Toest mean?

The game's server browser reads the tags Toest publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Toest?

On Rust Population, Toest is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on Toest?

The busiest point of its recent wipes averaged 4 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Toest?

There is no next wipe to predict: Toest wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 10 hours ago, that is how long the current world has stood.

Settings

Which map does Toest run?

A procedural map of size 1,500 from seed 69977523, generated by the game, is in use on Toest. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Toest?

Nothing in Toest's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does Toest run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Toest. Your game needs the same protocol to join; Steam takes care of updating it.

Does Toest run smoothly?

The last 48 hours saw an average of 240 server fps, with 237 as the lowest. The entity count reached 8,992: buildings, deployables and all other objects. Memory use peaked at 2,711 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Toest online, and how reliable is it?

Toest is up and running at the moment. About 30 hours ago, it restarted, according to its uptime. Over the last 7 full days, 113 of 168 hours were online, or 67%. The first sighting by Rust Population was on 30 September 2026.

Where is Toest located?

A region is not published by Toest. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 103.15.236.137:28468.

How to join

How do I join Toest?

To connect directly, open Rust's console with F1 and type client.connect 103.15.236.137:28468; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.