IRONBARK CREEK AU
Online 103.15.237.153:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, and #321 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:33 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does IRONBARK CREEK AU rank against other Rust servers?
The last seven days of player hours place IRONBARK CREEK AU at #5,139, within the top 23% of all ranked servers. It places #321 among servers of the quad kind.
How busy is IRONBARK CREEK AU?
The count reads 0 players on IRONBARK CREEK AU, which has 125 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. Look at the last 48 hours and 09:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on IRONBARK CREEK AU mean?
What the game's server browser reads from IRONBARK CREEK AU is this set of tags: gmsoftcore (Game mode): An easier ruleset, softcore; mp125 (Max players): You can join up to 125 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include IRONBARK CREEK AU?
On Rust Population, IRONBARK CREEK AU is filed under these lists: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on IRONBARK CREEK AU?
Across its recent wipes the busiest crowds averaged 3 players. 10 hours after the latest wipe the crowd peaked.
What is the wipe schedule on IRONBARK CREEK AU?
The force wipe is the only wipe IRONBARK CREEK AU takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 10 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does IRONBARK CREEK AU run?
A procedural map of size 3,500 from seed 50000, generated by the game, is in use on IRONBARK CREEK AU. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on IRONBARK CREEK AU?
The name tells you nothing about gather rates: IRONBARK CREEK AU states none. The cap on groups is 4 players (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does IRONBARK CREEK AU run?
The setup is Rust network protocol 2635 and build 168909 on Linux for IRONBARK CREEK AU. Steam updates your game automatically, but you need the same protocol to join.
Does IRONBARK CREEK AU run smoothly?
The last 48 hours saw an average of 206 server fps, with 152 as the lowest. Entities peaked at 69,234, including buildings, deployables and everything else. The highest memory usage was 4,197 MB. What players experience as lag comes from low fps and a rising entity count.
Is IRONBARK CREEK AU online, and how reliable is it?
IRONBARK CREEK AU is up and running at the moment. The uptime it reports suggests a restart roughly 12 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is IRONBARK CREEK AU located?
The name of IRONBARK CREEK AU points to Oceania, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. 103.15.237.153:28015 is where it lives.
Getting in
How do I join IRONBARK CREEK AU?
To connect directly, open Rust's console with F1 and type client.connect 103.15.237.153:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.