Rust PopulationField survey · Rust servers
Observing 52,840 players 11,737 servers 3,354 with someone on 124 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 784OCfirst seen 13 Sep 2026

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online OC 51.161.219.6:29013 checked 12m ago

monthly wipes moddedcarbonpve

Measurements

Players now
4/ 200
= 1 player
2% full
7-day average
14
peak 34
Rank
#784
top 4% · #19 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

44
wipe-day peak
players, last three wipes

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 44 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing rank against other Rust servers?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing ranks #784 on seven-day player hours, #19 in Oceania, and sits in the top 4% of all ranked servers.

How busy is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Of its 200 slots, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is using 4 right now. We counted an average of 14 players in the past week, with 34 at the busiest. In the last 48 hours the peak hour came at 08:00 UTC, averaging 20 players.

Tags

What do the server tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing mean?

What the game's server browser reads from [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; OC (Oceania): The server browser lists it under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The rustez.com hostname that [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes is shared with 13 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

On Rust Population, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is filed under these lists: Oceania Rust servers, counted, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Wipe notes

What does wipe day look like on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The busiest point of its recent wipes averaged 44 players. Peak came 42 hours into the latest wipe.

What is the wipe schedule on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Once a month [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 5 hours ago. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?

A procedural map of size 4,500 from seed 393537180, generated by the game, is in use on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Nothing in [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing's name says how gather works. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?

On Linux, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run smoothly?

In the last 48 hours, it averaged 58 server fps, with a low of 49. Entities peaked at 266,817, including buildings, deployables and everything else. The highest memory usage was 8,677 MB. Players feel lag when fps is low and the entity count climbs.

Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online, and how reliable is it?

[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and running at the moment. About 27 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing located?

The OC tag is how [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing places itself in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 51.161.219.6:29013 is where it lives.

Getting in

How do I join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Either enter client.connect 51.161.219.6:29013 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustez.com.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players You can join up to 200 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.