[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online NA 168.100.163.39:29013 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW28d ago | 124 | – | running | 22 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing rank against other Rust servers?
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing ranks #359 on seven-day player hours, #66 in North America, and sits in the top 2% of all ranked servers.
How busy is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing holds 31 players at the moment, out of 200 slots. Seven days of counting give an average of 49 players and a peak of 94. Look at the last 48 hours and 01:00 UTC stands out: it averaged 65 players.
Lists and tags
What do the server tags on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing mean?
These are the tags [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A rustez.com hostname comes from [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and from 13 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
On Rust Population, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is filed under these lists: Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Wipe notes
What does wipe day look like on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Averaged over recent wipes, 124 players were counted at the busiest point. The crowd on the latest wipe peaked 5 hours in.
What is the wipe schedule on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The force wipe is the only wipe [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 28 days ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
A procedural map of size 4,500 from seed 393537180, generated by the game, is in use on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Nothing in [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing's name says how gather works. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
Rust network protocol 2635 and build 168909 on Linux is what [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run smoothly?
In the last 48 hours, it averaged 49 server fps, with a low of 34. Entities peaked at 485,354, including buildings, deployables and everything else. The highest memory usage was 11,406 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online, and how reliable is it?
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing located?
The NA tag is how [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 168.100.163.39:29013.
Getting in
How do I join [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
To connect directly, open Rust's console with F1 and type client.connect 168.100.163.39:29013; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustez.com.