US | For all Mankind PVE | No Raiding/Killing/Stealing
Online NA 104.143.3.215:28049 checked 4m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does US | For all Mankind PVE | No Raiding/Killing/Stealing rank against other Rust servers?
Seven-day player hours put US | For all Mankind PVE | No Raiding/Killing/Stealing at #864, or #138 in North America, inside the top 4% of all ranked servers.
How busy is US | For all Mankind PVE | No Raiding/Killing/Stealing?
Of its 200 slots, US | For all Mankind PVE | No Raiding/Killing/Stealing is using 14 right now. Averaged over seven days, it drew 12 players and reached a peak of 30. In the last 48 hours the peak hour came at 00:00 UTC, averaging 22 players.
Lists and tags
What do the server tags on US | For all Mankind PVE | No Raiding/Killing/Stealing mean?
These are the tags US | For all Mankind PVE | No Raiding/Killing/Stealing publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include US | For all Mankind PVE | No Raiding/Killing/Stealing?
US | For all Mankind PVE | No Raiding/Killing/Stealing appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Wipe notes
What does wipe day look like on US | For all Mankind PVE | No Raiding/Killing/Stealing?
Averaged over recent wipes, 29 players were counted at the busiest point. Peak came 3 hours into the latest wipe.
What is the wipe schedule on US | For all Mankind PVE | No Raiding/Killing/Stealing?
US | For all Mankind PVE | No Raiding/Killing/Stealing wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 4 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does US | For all Mankind PVE | No Raiding/Killing/Stealing run?
US | For all Mankind PVE | No Raiding/Killing/Stealing uses a map the game generates, procedural, at size 4,250 with seed 1907757397. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on US | For all Mankind PVE | No Raiding/Killing/Stealing?
No gather rate appears in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does US | For all Mankind PVE | No Raiding/Killing/Stealing run?
Rust network protocol 2635 and build 168909 on Linux is what US | For all Mankind PVE | No Raiding/Killing/Stealing uses. Steam updates your game automatically, but you need the same protocol to join.
Does US | For all Mankind PVE | No Raiding/Killing/Stealing run smoothly?
It ran at 30 server fps on average over the last 48 hours, and never went below 18. Entities peaked at 184,739, including buildings, deployables and everything else. Memory use peaked at 6,082 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is US | For all Mankind PVE | No Raiding/Killing/Stealing online, and how reliable is it?
US | For all Mankind PVE | No Raiding/Killing/Stealing is up and running at the moment. Judging by the uptime it reports, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is US | For all Mankind PVE | No Raiding/Killing/Stealing located?
By its NA tag, US | For all Mankind PVE | No Raiding/Killing/Stealing says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.143.3.215:28049.
How to join
How do I join US | For all Mankind PVE | No Raiding/Killing/Stealing?
Open the console with F1 in Rust and enter client.connect 104.143.3.215:28049. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/NaFYt8JeFF.