Rust PopulationField survey · Rust servers
Observing 95,534 players 11,865 servers 3,881 with someone on 381 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,144OCfirst seen 13 Sep 2026

[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event

Online OC 51.161.216.128:28215 checked 10m ago

monthly wipes moddedcarbonpve

Measurements

Players now
6/ 100
= 1 player
6% full
7-day average
7
peak 21
Rank
#1,144
top 5% · #25 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 12% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

22
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 38 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:35 UTC FW27d ago 22 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event rank against other Rust servers?

Seven-day player hours put [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event at #1,144, or #25 in Oceania, inside the top 5% of all ranked servers.

How busy is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

The count reads 6 players on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event, which has 100 slots. Seven days of counting give an average of 7 players and a peak of 21. Look at the last 48 hours and 09:00 UTC stands out: it averaged 11 players.

Tags

What do the server tags on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event mean?

These are the tags [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; OC (Oceania): In the server browser it appears under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

A szservers.com hostname comes from [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event and from 5 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event appears among the Rust Population lists that follow: Oceania Rust servers, counted, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and Rust zombie and infected servers. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

Across its recent wipes the busiest crowds averaged 22 players. The crowd on the latest wipe peaked 38 hours in.

What is the wipe schedule on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

The force wipe is the only wipe [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event run?

A procedural map of size 4,500 from seed 1337, generated by the game, is in use on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

Nothing in [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event's name says how gather works. No limit is set beyond the standard 8 players per group. roleplay is what it runs, rules for roleplay, plus towns and jobs. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event. The protocol must match for you to join, and Steam updates it for you.

Does [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event run smoothly?

In the last 48 hours, it averaged 99 server fps, with a low of 90. The entity count reached 185,342: buildings, deployables and all other objects. The highest memory usage was 7,856 MB. Players feel lag when fps is low and the entity count climbs.

Is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event online, and how reliable is it?

Right now, [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event is online. The uptime it reports suggests a restart roughly 19 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event located?

The OC tag is how [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event places itself in Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.161.216.128:28215.

How to join

How do I join [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event?

Either enter client.connect 51.161.216.128:28215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/hTZdV739pX.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^r,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.