Rust PopulationField survey · Rust servers
Observing 57,724 players 11,752 servers 3,422 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,948habitat unknownfirst seen 5 Oct 2026

Funtime Frinckus

Online 103.15.237.23:28840 checked 8m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#6,948
top 31%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct25 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 06:58 UTC6d ago 1 – running 0
Mon 5 Oct, 01:09 UTC23d ago 3 halved by day 3 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Funtime Frinckus rank against other Rust servers?

The last seven days of player hours place Funtime Frinckus at #6,948, within the top 31% of all ranked servers.

How busy is Funtime Frinckus?

The count reads 0 players on Funtime Frinckus, which has 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on Funtime Frinckus mean?

What the game's server browser reads from Funtime Frinckus is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Funtime Frinckus?

These Rust Population lists include Funtime Frinckus: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on Funtime Frinckus?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 1 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on Funtime Frinckus?

Too few wipes are on record for Funtime Frinckus to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 15 hours ago.

Settings

Which map does Funtime Frinckus run?

A procedural map of size 3,500 from seed 69420, generated by the game, is in use on Funtime Frinckus. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Funtime Frinckus?

No gather rate appears in the name of Funtime Frinckus. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Funtime Frinckus run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Funtime Frinckus. Your game needs the same protocol to join; Steam takes care of updating it.

Does Funtime Frinckus run smoothly?

In the last 48 hours, it averaged 161 server fps, with a low of 53. Up to 70,422 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,984 MB. Players feel lag when fps is low and the entity count climbs.

Is Funtime Frinckus online, and how reliable is it?

Funtime Frinckus is up and running at the moment. Judging by the uptime it reports, the last restart was about 13 hours ago. It was up 82% of the time over the last 7 full days, 137 out of 168 hours. It was first seen by Rust Population on 5 October 2026.

Where is Funtime Frinckus located?

No region is published by Funtime Frinckus. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.15.237.23:28840.

How to join

How do I join Funtime Frinckus?

Either enter client.connect 103.15.237.23:28840 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.