Rust PopulationField survey · Rust servers
Observing 71,182 players 11,803 servers 3,639 with someone on 205 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,502habitat unknownfirst seen 17 Sep 2026

MonkeyCode Test Server

Offline 103.156.242.197:28015 checked 42d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,502
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does MonkeyCode Test Server rank against other Rust servers?

By player hours over the last seven days, MonkeyCode Test Server places at #15,502, within the top – of ranked servers.

How busy is MonkeyCode Test Server?

At this count MonkeyCode Test Server is offline, with its last sighting 42 days 6 hours ago.

Tags

What do the server tags on MonkeyCode Test Server mean?

What the game's server browser reads from MonkeyCode Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include MonkeyCode Test Server?

These Rust Population lists include MonkeyCode Test Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on MonkeyCode Test Server?

Too few wipes are on record for MonkeyCode Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 55 days 11 hours ago.

Map and rules

Which map does MonkeyCode Test Server run?

A procedural map, generated by the game, is in use on MonkeyCode Test Server.

What are the rules and settings on MonkeyCode Test Server?

The name tells you nothing about gather rates: MonkeyCode Test Server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does MonkeyCode Test Server run?

On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam updates it for you.

Is MonkeyCode Test Server online, and how reliable is it?

Currently offline, MonkeyCode Test Server was last seen 42 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 September 2026.

Where is MonkeyCode Test Server located?

A region is not published by MonkeyCode Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 103.156.242.197:28015.

Getting in

How do I join MonkeyCode Test Server?

To connect directly, open Rust's console with F1 and type client.connect 103.156.242.197:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs162929
Build This server runs game build 162929.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.