TroubleChute
Offline 103.174.225.210:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:45 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TroubleChute rank against other Rust servers?
By player hours over the last seven days, TroubleChute places at #15,323, within the top 69% of ranked servers.
How busy is TroubleChute?
TroubleChute is offline at this count; we last saw it 47 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on TroubleChute mean?
These are the tags TroubleChute publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162616 (Build): Game build: 162616; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TroubleChute?
TroubleChute appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on TroubleChute?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on TroubleChute?
The record holds too few of TroubleChute's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 21 hours ago the current world was made.
Settings
Which map does TroubleChute run?
TroubleChute uses a map the game generates: procedural.
What are the rules and settings on TroubleChute?
No gather rate appears in the name of TroubleChute. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TroubleChute run?
On Windows, TroubleChute runs Rust network protocol 2633 and build 162616. The protocol must match for you to join, and Steam updates it for you.
Is TroubleChute online, and how reliable is it?
Currently offline, TroubleChute was last seen 47 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. It was first seen by Rust Population on 21 September 2026.
Where is TroubleChute located?
No region is published by TroubleChute. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 103.174.225.210:28015.
How to join
How do I join TroubleChute?
Either enter client.connect 103.174.225.210:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.