Rust PopulationField survey · Rust servers
Observing 53,611 players 11,695 servers 3,212 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338OCfirst seen 13 Sep 2026

[AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo

Offline OC 103.193.80.150:28080 checked 1d ago

3x quad biweekly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,338
top 69% · #179 in OC
Last wipe
83d ago
biweekly schedule
Next wipe
16h
Fri 30 Oct, 02:57 UTC
Obs. 1 · sightings

Players

AveragePeak
0123411:0013:0014:0016:0017:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304011:0013:0014:0016:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 84% in OC, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Friday 30 October, 02:57 UTC, in 16h. Biweekly: 14 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo rank against other Rust servers?

On player hours over the last seven days [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo is #15,338, #179 in Oceania, placing it in the top 69% of ranked servers. It places #621 among servers of the quad kind.

How busy is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

[AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo is offline at this count; we last saw it 39 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo mean?

The game's server browser reads the tags [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2632 (Protocol): To join, your game must match protocol 2632; cs160450 (Build): Game build: 160450; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; OC (Oceania): In the server browser it appears under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

On Rust Population, [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo is filed under these lists: 3x Rust servers, counted live, Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 3x and it will show up.

Wipe schedule

What is the wipe schedule on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

An estimate from biweekly: 14 days after its last wipe gives [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo's next wipe. A wipe is due on Friday 30 October at 02:57 UTC, the next one. Counted from 83 days 7 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Settings

Which map does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo run?

A procedural map of size 3,250 from seed 1337, generated by the game, is in use on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

The name says it: gathering is multiplied 3x on [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo. A group can hold 4 players at most (quad). You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo run?

On Windows, [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo runs Rust network protocol 2632 and build 160450. The protocol must match for you to join, and Steam updates it for you.

Does [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 78,514: buildings, deployables and all other objects. Up to 2,077 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo online, and how reliable is it?

Offline at the moment, [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo was last seen 39 hours ago. Judging by the uptime it reports, the last restart was about 23 hours ago. Over the last 7 full days, 140 of 168 hours were online, or 83%. The first sighting by Rust Population was on 13 September 2026.

Where is [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo located?

With its OC tag, [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo places itself in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 103.193.80.150:28080.

Getting in

How do I join [AU]Rektus Cactus 3x LOOT+/KITS/TP/BGRADE/+CRAFTSPEED/REMOVE Fo?

To connect directly, open Rust's console with F1 and type client.connect 103.193.80.150:28080; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rektuscactus.com/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,^b,OC,gmrust,cs160450,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server has 100 slots.
ts4
Group limit The team limit is 4.
v2632
Protocol To join, your game must match protocol 2632.
cs160450
Build Game build: 160450.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.