pllm-test-3
Offline 103.196.86.124:28315 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does pllm-test-3 rank against other Rust servers?
By player hours over the last seven days, pllm-test-3 places at #15,441, within the top 71% of ranked servers.
How busy is pllm-test-3?
At this count pllm-test-3 is offline, with its last sighting 16 days 15 hours ago.
Lists and tags
What do the server tags on pllm-test-3 mean?
The game's server browser reads the tags pllm-test-3 publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include pllm-test-3?
These Rust Population lists include pllm-test-3: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on pllm-test-3?
The record holds too few of pllm-test-3's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 16 hours ago.
Map and rules
Which map does pllm-test-3 run?
A procedural map, generated by the game, is in use on pllm-test-3.
What are the rules and settings on pllm-test-3?
Nothing in pllm-test-3's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does pllm-test-3 run?
The setup is Rust network protocol 2634 and build 167584 on Linux for pllm-test-3. Your game needs the same protocol to join; Steam takes care of updating it.
Is pllm-test-3 online, and how reliable is it?
Currently offline, pllm-test-3 was last seen 16 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 October 2026.
Where is pllm-test-3 located?
No region is published by pllm-test-3. The location a server claims is what Rust Population shows, not the place where the machine stands. 103.196.86.124:28315 is where it lives.
Getting in
How do I join pllm-test-3?
Open the console with F1 in Rust and enter client.connect 103.196.86.124:28315. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.