Rust PopulationField survey · Rust servers
Observing 39,508 players 11,644 servers 2,969 with someone on 74 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,441habitat unknownfirst seen 12 Oct 2026

pllm-test-0

Offline 103.196.86.151:28015 checked 15d ago

moddedcarbon

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,441
top 71%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does pllm-test-0 rank against other Rust servers?

By player hours over the last seven days, pllm-test-0 places at #15,441, within the top 71% of ranked servers.

How busy is pllm-test-0?

pllm-test-0 is offline at this count; we last saw it 15 days 2 hours ago.

Tags

What do the server tags on pllm-test-0 mean?

These are the tags pllm-test-0 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include pllm-test-0?

These Rust Population lists include pllm-test-0: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on pllm-test-0?

The record holds too few of pllm-test-0's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 15 days 3 hours ago, that is how long the current world has stood.

Map and rules

Which map does pllm-test-0 run?

pllm-test-0 uses a map the game generates: procedural.

What are the rules and settings on pllm-test-0?

No gather rate appears in the name of pllm-test-0. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does pllm-test-0 run?

Rust network protocol 2634 and build 167584 on Linux is what pllm-test-0 uses. Steam updates your game automatically, but you need the same protocol to join.

Is pllm-test-0 online, and how reliable is it?

Offline at the moment, pllm-test-0 was last seen 15 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 12 October 2026.

Where is pllm-test-0 located?

Nothing published by pllm-test-0 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 103.196.86.151:28015.

Getting in

How do I join pllm-test-0?

Open the console with F1 in Rust and enter client.connect 103.196.86.151:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.