pllm-test-0
Offline 103.196.86.24:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:10 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does pllm-test-0 rank against other Rust servers?
By player hours over the last seven days, pllm-test-0 places at #15,441, within the top 71% of ranked servers.
How busy is pllm-test-0?
At this count pllm-test-0 is offline, with its last sighting 15 days 5 hours ago.
Lists and tags
What do the server tags on pllm-test-0 mean?
The game's server browser reads the tags pllm-test-0 publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include pllm-test-0?
pllm-test-0 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on pllm-test-0?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on pllm-test-0?
Too few wipes are on record for pllm-test-0 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 15 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does pllm-test-0 run?
pllm-test-0 uses a map the game generates: procedural.
What are the rules and settings on pllm-test-0?
Nothing in pllm-test-0's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does pllm-test-0 run?
The setup is Rust network protocol 2634 and build 167584 on Linux for pllm-test-0. Steam updates your game automatically, but you need the same protocol to join.
Is pllm-test-0 online, and how reliable is it?
Offline at the moment, pllm-test-0 was last seen 15 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 12 October 2026.
Where is pllm-test-0 located?
No region is published by pllm-test-0. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 103.196.86.24:28015 is where it lives.
How to join
How do I join pllm-test-0?
Open the console with F1 in Rust and enter client.connect 103.196.86.24:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.