My Local Rust Test
Offline 103.203.36.94:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Rust Test rank against other Rust servers?
Over the past week it ranks #13,097 for player hours, which puts My Local Rust Test in the top 59% of all ranked servers.
How busy is My Local Rust Test?
At this count My Local Rust Test is offline, with its last sighting 5 days 15 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on My Local Rust Test mean?
These are the tags My Local Rust Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Local Rust Test?
These Rust Population lists include My Local Rust Test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on My Local Rust Test?
The record holds too few of My Local Rust Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 5 days 21 hours ago the current world was made.
Map and rules
Which map does My Local Rust Test run?
My Local Rust Test uses a map the game generates: procedural.
What are the rules and settings on My Local Rust Test?
No gather rate appears in the name of My Local Rust Test. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Local Rust Test run?
On Windows, My Local Rust Test runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is My Local Rust Test online, and how reliable is it?
We last saw My Local Rust Test 5 days 15 hours ago, and it is offline now. Over the last 5 full days, 0 of 120 hours were online, or 0%. The first sighting by Rust Population was on 23 October 2026.
Where is My Local Rust Test located?
Nothing published by My Local Rust Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 103.203.36.94:28015 is where it lives.
How to join
How do I join My Local Rust Test?
To connect directly, open Rust's console with F1 and type client.connect 103.203.36.94:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.