[IND] Chernobyl - Arena - Under Development
Offline 103.212.136.108:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:17 UTC12d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [IND] Chernobyl - Arena - Under Development rank against other Rust servers?
The last seven days of player hours place [IND] Chernobyl - Arena - Under Development at #7,658, within the top 34% of all ranked servers.
How busy is [IND] Chernobyl - Arena - Under Development?
[IND] Chernobyl - Arena - Under Development is offline at this count; we last saw it 5 days 14 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 3.
Lists and tags
What do the server tags on [IND] Chernobyl - Arena - Under Development mean?
The game's server browser reads the tags [IND] Chernobyl - Arena - Under Development publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [IND] Chernobyl - Arena - Under Development?
On Rust Population, [IND] Chernobyl - Arena - Under Development is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on [IND] Chernobyl - Arena - Under Development?
Averaged over recent wipes, 2 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [IND] Chernobyl - Arena - Under Development?
Too few wipes are on record for [IND] Chernobyl - Arena - Under Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 12 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does [IND] Chernobyl - Arena - Under Development run?
[IND] Chernobyl - Arena - Under Development uses a map the game generates, procedural, at size 6,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on [IND] Chernobyl - Arena - Under Development?
Nothing in [IND] Chernobyl - Arena - Under Development's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [IND] Chernobyl - Arena - Under Development run?
Rust network protocol 2634 and build 167781 on Linux is what [IND] Chernobyl - Arena - Under Development uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is [IND] Chernobyl - Arena - Under Development online, and how reliable is it?
We last saw [IND] Chernobyl - Arena - Under Development 5 days 14 hours ago, and it is offline now. It was up 26% of the time over the last 7 full days, 44 out of 168 hours. On 15 October 2026, Rust Population saw it for the first time.
Where is [IND] Chernobyl - Arena - Under Development located?
No region is published by [IND] Chernobyl - Arena - Under Development. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.212.136.108:28015.
Getting in
How do I join [IND] Chernobyl - Arena - Under Development?
To connect directly, open Rust's console with F1 and type client.connect 103.212.136.108:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://chernobyl.in.