Rust PopulationField survey · Rust servers
Observing 55,597 players 11,686 servers 3,415 with someone on 92 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,658habitat unknownfirst seen 15 Oct 2026

[IND] Chernobyl - Arena - Under Development

Offline 103.212.136.108:28015 checked 5d ago

moddedoxide

Measurements

Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#7,658
top 34%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:17 UTC12d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [IND] Chernobyl - Arena - Under Development rank against other Rust servers?

The last seven days of player hours place [IND] Chernobyl - Arena - Under Development at #7,658, within the top 34% of all ranked servers.

How busy is [IND] Chernobyl - Arena - Under Development?

[IND] Chernobyl - Arena - Under Development is offline at this count; we last saw it 5 days 14 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 3.

Lists and tags

What do the server tags on [IND] Chernobyl - Arena - Under Development mean?

The game's server browser reads the tags [IND] Chernobyl - Arena - Under Development publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [IND] Chernobyl - Arena - Under Development?

On Rust Population, [IND] Chernobyl - Arena - Under Development is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [IND] Chernobyl - Arena - Under Development?

Averaged over recent wipes, 2 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [IND] Chernobyl - Arena - Under Development?

Too few wipes are on record for [IND] Chernobyl - Arena - Under Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 12 days 10 hours ago, that is how long the current world has stood.

Map and rules

Which map does [IND] Chernobyl - Arena - Under Development run?

[IND] Chernobyl - Arena - Under Development uses a map the game generates, procedural, at size 6,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on [IND] Chernobyl - Arena - Under Development?

Nothing in [IND] Chernobyl - Arena - Under Development's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [IND] Chernobyl - Arena - Under Development run?

Rust network protocol 2634 and build 167781 on Linux is what [IND] Chernobyl - Arena - Under Development uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is [IND] Chernobyl - Arena - Under Development online, and how reliable is it?

We last saw [IND] Chernobyl - Arena - Under Development 5 days 14 hours ago, and it is offline now. It was up 26% of the time over the last 7 full days, 44 out of 168 hours. On 15 October 2026, Rust Population saw it for the first time.

Where is [IND] Chernobyl - Arena - Under Development located?

No region is published by [IND] Chernobyl - Arena - Under Development. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.212.136.108:28015.

Getting in

How do I join [IND] Chernobyl - Arena - Under Development?

To connect directly, open Rust's console with F1 and type client.connect 103.212.136.108:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://chernobyl.in.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players You can join up to 200 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.