Skellzy Test
Offline 103.212.224.122:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Skellzy Test rank against other Rust servers?
By player hours over the last seven days, Skellzy Test places at #15,317, within the top 70% of ranked servers.
How busy is Skellzy Test?
At this count Skellzy Test is offline, with its last sighting 10 days 3 hours ago.
Lists and tags
What do the server tags on Skellzy Test mean?
These are the tags Skellzy Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The server has 250 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Skellzy Test?
These Rust Population lists include Skellzy Test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Skellzy Test?
The record holds too few of Skellzy Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 19 days 4 hours ago.
Map and rules
Which map does Skellzy Test run?
Skellzy Test uses a map the game generates: procedural.
What are the rules and settings on Skellzy Test?
The name tells you nothing about gather rates: Skellzy Test states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Skellzy Test run?
On Windows, Skellzy Test runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is Skellzy Test online, and how reliable is it?
Currently offline, Skellzy Test was last seen 10 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 10 October 2026.
Where is Skellzy Test located?
A region is not published by Skellzy Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.212.224.122:28015.
How to join
How do I join Skellzy Test?
Either enter client.connect 103.212.224.122:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.