Server start
Offline 103.216.220.21:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 03:57 UTC35d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server start rank against other Rust servers?
Over the past week it ranks #15,600 for player hours, which puts Server start in the top 71% of all ranked servers.
How busy is Server start?
Server start is offline at this count; we last saw it 35 days 17 hours ago.
Tags
What do the server tags on Server start mean?
What the game's server browser reads from Server start is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Server start?
Server start appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Server start?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Server start?
Too few wipes are on record for Server start to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 35 days 18 hours ago the current world was made.
Settings
Which map does Server start run?
A procedural map, generated by the game, is in use on Server start.
What are the rules and settings on Server start?
Nothing in Server start's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Server start run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Server start. Your game needs the same protocol to join; Steam takes care of updating it.
Is Server start online, and how reliable is it?
Offline at the moment, Server start was last seen 35 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 24 September 2026.
Where is Server start located?
Nothing published by Server start states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 103.216.220.21:28015.
Getting in
How do I join Server start?
Either enter client.connect 103.216.220.21:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.