【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新
Online EA 103.217.192.121:29018 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 02:13 UTC, in 4d 1h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:13 UTC9d ago | 6 | – | running | 0 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 7 | halved by day 7 | 17.3 days | 1 |
| Fri 18 Sep, 15:23 UTC40d ago | 6 | held half | 13.1 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 rank against other Rust servers?
Seven-day player hours put 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 at #2,894, or #284 in Asia, inside the top 13% of all ranked servers.
How busy is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
The count reads 0 players on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新, which has 100 slots. We counted an average of 1 players in the past week, with 5 at the busiest. The busiest hour in the last 48 was 14:00 UTC, when an average of 4 players were on.
Tags
What do the server tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 mean?
The game's server browser reads the tags 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): In the server browser it appears under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
No other server we track publishes the a4t.cn hostname that 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 uses.
Which Rust Population lists and filters include 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
On Rust Population, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
The busiest point of its recent wipes averaged 6 players. 33 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 7 when it did not hold.
What is the wipe schedule on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
The prediction follows its tag, since too few of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's wipes are on record to confirm the schedule. Due on Monday 2 November at 02:13 UTC is its next wipe. The world it runs now dates from 9 days 22 hours ago. A wipe every two weeks is what the tags publish.
Settings
Which map does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?
The map on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is procedural, made by the game at size 4,000 from seed 897176852. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Nothing in 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's name says how gather works. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?
Rust network protocol 2635 and build 168909 on Windows is what 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 uses. The protocol must match for you to join, and Steam updates it for you.
Does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run smoothly?
The last 48 hours saw an average of 128 server fps, with 93 as the lowest. Up to 104,863 entities were present, counting buildings, deployables and everything else. The highest memory usage was 11,015 MB. What players experience as lag comes from low fps and a rising entity count.
Is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 online, and how reliable is it?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is up and running at the moment. About 5 days 11 hours ago, it restarted, according to its uptime. Over the last 7 full days, 144 of 168 hours were online, or 86%. It was first seen by Rust Population on 13 September 2026.
Where is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 located?
By its EA tag, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 says it is in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 103.217.192.121:29018.
How to join
How do I join 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Either enter client.connect 103.217.192.121:29018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.