Rust PopulationField survey · Rust servers
Observing 77,302 players 11,771 servers 3,736 with someone on 138 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,133OCfirst seen 13 Sep 2026

Aussie Solo Grind

Online OC 103.62.50.10:28045 checked 10m ago

solo biweekly wipes vanillamoddedcarbon

Measurements

Players now
2/ 50
= 1 player
4% full
7-day average
2
peak 8
Rank
#2,133
top 10% · #61 in OC
Last wipe
5d ago
biweekly schedule
Next wipe
8d 4h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246815:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 30% in OC, and #101 of the solo servers (top 45%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence

17.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

Coming wipes

8d 4h
Thu 5 Nov, 19:00 UTC
FW
8d 18h
Fri 6 Nov, 08:07 UTC
22d 18h
Fri 20 Nov, 08:07 UTC
36d 4h
Thu 3 Dec, 19:00 UTC
FW
36d 18h
Fri 4 Dec, 08:07 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 8 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:07 UTC5d ago 8 – running 0
Thu 8 Oct, 20:13 UTC19d ago 6 held half 14.5 days 0
Fri 18 Sep, 08:16 UTC40d ago 9 halved by day 4 20.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Aussie Solo Grind rank against other Rust servers?

On player hours over the last seven days Aussie Solo Grind is #2,133, #61 in Oceania, placing it in the top 10% of ranked servers. It places #101 among servers of the solo kind.

How busy is Aussie Solo Grind?

Aussie Solo Grind holds 2 players at the moment, out of 50 slots. Seven days of counting give an average of 2 players and a peak of 8. In the last 48 hours the peak hour came at 10:00 UTC, averaging 6 players.

Tags

What do the server tags on Aussie Solo Grind mean?

The game's server browser reads the tags Aussie Solo Grind publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts1 (Group limit): Teams can have no more than 1 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): In the server browser it appears under Oceania. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Aussie Solo Grind?

These Rust Population lists include Aussie Solo Grind: Oceania Rust servers, counted, Modded Rust servers, counted and Solo Rust servers, counted live. These are the filters it appears under when you browse the list: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Aussie Solo Grind?

The busiest point of its recent wipes averaged 8 players. Peak came 19 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on Aussie Solo Grind?

The prediction follows its tag, since too few of Aussie Solo Grind's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 5 days 5 hours ago. A wipe every two weeks is what the tags publish.

Settings

Which map does Aussie Solo Grind run?

A procedural map of size 3,500 from seed 1102545833, generated by the game, is in use on Aussie Solo Grind. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Aussie Solo Grind?

No gather rate appears in the name of Aussie Solo Grind. Solo play only: teams are not allowed. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Aussie Solo Grind run?

On Windows, Aussie Solo Grind runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Aussie Solo Grind run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 30. The entity count reached 73,453: buildings, deployables and all other objects. Memory use peaked at 3,980 MB. What players experience as lag comes from low fps and a rising entity count.

Is Aussie Solo Grind online, and how reliable is it?

Right now, Aussie Solo Grind is online. The uptime it reports suggests a restart roughly 5 days 4 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is Aussie Solo Grind located?

With its OC tag, Aussie Solo Grind places itself in Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 103.62.50.10:28045.

How to join

How do I join Aussie Solo Grind?

Either enter client.connect 103.62.50.10:28045 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^v,OC,gmvanilla,cs168909,ts1

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players You can join up to 50 slots.
ts1
Group limit Teams can have no more than 1 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.