NotThatName
Offline 103.62.51.132:28185 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NotThatName rank against other Rust servers?
The last seven days of player hours place NotThatName at #15,021, within the top – of all ranked servers.
How busy is NotThatName?
We have no live count for NotThatName right now. It was last seen 44 days 15 hours ago.
Lists and tags
What do the server tags on NotThatName mean?
What the game's server browser reads from NotThatName is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include NotThatName?
NotThatName appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on NotThatName?
The record holds too few of NotThatName's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 61 days 16 hours ago.
Settings
Which map does NotThatName run?
The map on NotThatName is procedural, made by the game.
What are the rules and settings on NotThatName?
The name tells you nothing about gather rates: NotThatName states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does NotThatName run?
Rust network protocol 2632 and build 162434 on Windows is what NotThatName uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is NotThatName online, and how reliable is it?
Currently offline, NotThatName was last seen 44 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is NotThatName located?
No region is published by NotThatName. The location a server claims is what Rust Population shows, not the place where the machine stands. 103.62.51.132:28185 is where it lives.
How to join
How do I join NotThatName?
Open the console with F1 in Rust and enter client.connect 103.62.51.132:28185. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.