Server start
Offline 103.75.11.54:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server start rank against other Rust servers?
The last seven days of player hours place Server start at #14,334, within the top 62% of all ranked servers.
How busy is Server start?
At this count Server start is offline, with its last sighting 36 days 3 hours ago.
Lists and tags
What do the server tags on Server start mean?
The game's server browser reads the tags Server start publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Server start?
These Rust Population lists include Server start: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Server start?
The record holds too few of Server start's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 7 hours ago the current world was made.
Map and rules
Which map does Server start run?
Server start uses a map the game generates: procedural.
What are the rules and settings on Server start?
The name tells you nothing about gather rates: Server start states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Server start run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Server start. The protocol must match for you to join, and Steam updates it for you.
Is Server start online, and how reliable is it?
Currently offline, Server start was last seen 36 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 22 September 2026.
Where is Server start located?
Nothing published by Server start states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 103.75.11.54:28015.
How to join
How do I join Server start?
Either enter client.connect 103.75.11.54:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.